Retired Junior Project Worker Hughie Hotty  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 81 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 6 (0)111466
Witty, Indecisive
 
Skills
Athletics (Dexterity) 1
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Investigate 1
Language (Gvegh (Vargr)) 1
Medic 0
Persuade 0
Profession (Spacer/Belter) 1
Science (Space Sciences/Planetology) 1
Science (Life Sciences/Psionicology) 1
Science (Social Sciences/Sophontology) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 34
Agent Corporate Agent 02
Drifter Scavenger 02
Entertainer Journalist 01
Merchant Free Trader 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Eleanora Kennedy Rival 1 2 0 1 Dolphin, Imperium (F/63)
Willard Abberton Ally 3 0 4 1 Trexen (M/72)
Priscilla Brooks Rival 2 1 5 0 Humaniti (F/48)
Hugh Crogan Ally 2 0 4 1 Darmine (M/60)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 Caught cheating in some fashion, advancing Hughie Hotty's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1 22 A disaster leaves several injured, and others blame Hughie Hotty, forcing Hughie Hotty to leave Hughie Hotty's career. Gain a Rival.
1 22 Injured. Fully recovered. Owe 2,500 for medical bills.
1 22 Gain an Enemy
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Continued as Scholar (Field Researcher).
2 25 Make a breakthrough in Hughie Hotty's field.
2 26 Promoted to Scholar (Field Researcher) rank 2.
3 26 Continued as Scholar (Field Researcher).
3 28 Work for an eccentric but brilliant mentor, who becomes an Ally.
3 30 Promoted to Scholar (Field Researcher) rank 3.
4 30 Continued as Scholar (Field Researcher).
4 31 An expedition or voyage goes wrong, leaving Hughie Hotty stranded in the wilderness.
5 31 Became a Agent (Corporate Agent).
5 35 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 35 Continued as Agent (Corporate Agent).
6 37 Hughie Hotty's work ends up coming home with Hughie Hotty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 37 Failed to qualify for Worker (Citizen).
7 37 Became a Drifter (Scavenger).
7 40 Find valuable salvage.
8 41 Continued as Drifter (Scavenger).
8 43 Betrayed by a friend. One of Hughie Hotty's Contacts or Allies betrays Hughie Hotty, ending Hughie Hotty's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Became a Entertainer (Journalist).
9 47 Hughie Hotty is forced out because of censorship or controversy. What truth did Hughie Hotty get too close to?
10 47 Became a Merchant (Free Trader).
10 51 Nearly killed. Owe 10,000 for medical bills.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Retired at age 51.
11 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 52 Hughie Hotty have been following false teachings!
12 52 Aging Crisis. Owe 30,000 for medical bills.
12 52 Retired.
12 54 Betrayal. Convert an Ally into a Rival or Enemy.
13 56 Aging Crisis. Owe 50,000 for medical bills.
13 58 A new romantic starts. Gain an Ally.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 64 Aging Crisis. Owe 40,000 for medical bills.
15 65 Birth or Death involving a family member or close friend.
16 68 Aging Crisis. Owe 40,000 for medical bills.
16 71 Betrayal. Convert an Ally into a Rival or Enemy.
17 72 Aging Crisis. Owe 50,000 for medical bills.
17 73 Birth or Death involving a family member or close friend.
18 76 Aging Crisis. Owe 30,000 for medical bills.
18 80 Birth or Death involving a family member or close friend.
19 80 Aging Crisis. Owe 20,000 for medical bills.
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