Retired Junior Project Worker Ian Ray  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Halka 81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)7 (0)111645
Burdened, Bright
 
Skills
Admin 0
Art (Performing) 0
Athletics 0
Diplomat 0
Electronics 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Language (Vilani (1st Imperium)) 1
Mechanic 0
Melee 0
Persuade 1
Pilot (Small Craft) 1
Profession (Colonist/Ranching) 0
Science (Physical Sciences/Chemistry) 1
Stealth 0
Streetwise 2
Survival 0
Tactics 0
Telekinesis 0
Teleportation 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Marine01
Merchant Merchant Marine Crewman03
Drifter Scavenger 24
Drifter Barbarian 01
Believer Holy Warrior Hopeful01
Psion Wild Talent 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 03
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Orval Howell Rival 1 0 4 1 Halka (M/27)
Orval Howell is a questionable figure such as a criminal, pirate or disgraced noble.
Matt Dabs Ally 3 0 2 3 Halka (M/64)
Matt Dabs belongs to an unusual cultural or religious group.
Helma Patterson Ally 2 0 0 4 Halka (F/19)
Tobe Walla Ally 2 0 0 4 Ne Kraeda ren Kelva (M/21)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Study Profession (Colonist/Ranching) as a hobby.
1 22 Graduated. Gain an rival who is upset that Ian Ray left the community.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 24 Injured. Fully recovered. Owe 1,250 for medical bills.
3 24 Failed to qualify for Army Support (Army).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Given advanced training in a specialist field
4 28 Continued as Merchant (Merchant Marine).
4 31 Imperial trade restrictions force Ian Ray out of business.
5 31 Failed to qualify for Journalist (Entertainer).
5 31 Became a Drifter (Scavenger).
5 32 Find Ancient Technology.
6 35 Continued as Drifter (Scavenger).
6 39 Promoted to Drifter (Scavenger) rank 1.
7 39 Continued as Drifter (Scavenger).
7 43 Attempted a risky adventure and was wildly successful.
7 43 Promoted to Drifter (Scavenger) rank 2.
8 43 Continued as Drifter (Scavenger).
8 46 Spend time with an alien race. Gain a contact.
8 47 Forced to muster out.
9 47 Returned to Merchant (Merchant Marine).
9 50 A series of bad deals and decisions force Ian Ray into bankruptcy. Ian Ray salvages what Ian Ray can.
10 50 Failed to qualify for Explorer (Scout).
10 50 Switched to Drifter (Barbarian).
10 53 Severely injured. Fully recovered. Owe 2,500 for medical bills.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
11 53 Became a Believer (Holy Warrior) with the new title Hopeful.
11 56 Opponents of Ian Ray's belief system ambush Ian Ray.
11 56 Severely injured. Fully recovered. Owe 30,000 for medical bills.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Became a Psion (Wild Talent).
12 60 Gift causes a former ally to turn on Ian Ray and betray Ian Ray. One Ally or Contact becomes an Enemy.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 62 Ian Ray faith is shaken.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Continued as Believer (Missionary/Humanitarian).
14 67 Ian Ray is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 68 Voluntarily left Missionary/Humanitarian
15 68 Retired.
15 72 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 79 A new romantic starts. Gain an Ally.
18 80 Aging Crisis. Owe 40,000 for medical bills.
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