Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Study Profession (Colonist/Ranching) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Ian Ray left the community. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Ian Ray out of business. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Find Ancient Technology. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Spend time with an alien race. Gain a contact. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Returned to Merchant (Merchant Marine). |
9 |
50 |
A series of bad deals and decisions force Ian Ray into bankruptcy. Ian Ray salvages what Ian Ray can. |
10 |
50 |
Failed to qualify for Explorer (Scout). |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
53 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Opponents of Ian Ray's belief system ambush Ian Ray. |
11 |
56 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Became a Psion (Wild Talent). |
12 |
60 |
Gift causes a former ally to turn on Ian Ray and betray Ian Ray. One Ally or Contact becomes an Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Ian Ray faith is shaken. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Ian Ray is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Voluntarily left Missionary/Humanitarian |
15 |
68 |
Retired. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |