Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Ir Khuii Par into bankruptcy. Ir Khuii Par salvages what Ir Khuii Par can. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Ir Khuii Par faith is shaken. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Someone more charismatic but less devout than Ir Khuii Par has become Ir Khuii Par's superior. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
31 |
Continued as Believer (Holy Warrior). |
5 |
35 |
Ir Khuii Par faith is shaken. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
36 |
Ir Khuii Par aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
37 |
Find valuable salvage. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
47 |
Attacked by enemies and injured. |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Gain Enemy if Ir Khuii Par don't already have one. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |