Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Surrounded and outnumbered by the enemy, Ivey Pettitt hold out until relief arrives. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Assigned to a planet with a hostile or wild environment. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Advanced training in a specialist field |
5 |
34 |
Continued as Army (Cavalry). |
5 |
38 |
Ivey Pettitt is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
42 |
Voluntarily left Intelligence |
7 |
42 |
Failed to qualify for Artist (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
45 |
Special assignment or duty on board ship. |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
50 |
Ivey Pettitt is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
50 |
Failed to qualify for Physician (Scholar). |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
51 |
Attempted a risky adventure and was injured. |
9 |
51 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
58 |
Ivey Pettitt do not know what happened to Ivey Pettitt. There is a gap in Ivey Pettitt's memory. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
66 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
70 |
Birth or Death involving a family member or close friend. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |