Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Jar Edwards is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Jar Edwards's Contacts or Allies betrays Jar Edwards, ending Jar Edwards's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Courier). |
3 |
28 |
Gained a contact. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Jar Edwards's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jar Edwards fail to help. Gain an Enemy. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
33 |
Promoted to Scout (Courier) rank 2. |
5 |
33 |
Continued as Scout (Courier). |
5 |
36 |
Spend several years jumping from world to world in Jar Edwards's scout ship. |
5 |
37 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
6 |
37 |
Continued as Scout (Courier). |
6 |
41 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Retired. |
7 |
42 |
Good fortune. |
8 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
48 |
Good fortune. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Birth or Death involving a family member or close friend. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |