Retired Captain Jar James  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 81 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 4 (-1)111A54
Bony hands
 
Skills
Admin 1
Athletics 0
Broker 1
Flyer (Wing) 1
Gun Combat 0
Heavy Weapons 0
Language (Oynprith (Droyne)) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 2
Pilot 0
Stealth 0
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain2 / 01
Navy Engineer/Gunner Petty Officer, 3rd class22
Merchant Merchant Marine 3rd Officer35
Drifter Scavenger 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Sergio Maltby Enemy 0 3 3 1 Humaniti (M/41)
Jeremiah Walters Ally 3 0 2 0 Humaniti (M/39)
Madeline Steward Contact 1 0 0 0 Humaniti (F/53)
Neva Barbary Ally 3 0 0 4 Sydite (F/21)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 A mission goes disastrously wrong due to Jar James's commander’s error or incompetence, but Jar James survive.
1 20 Cover for the commander and gain an Ally.
1 22 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
1 22 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
2 22 Voluntarily left Ground Assault
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Abuse Jar James's position for profit.
2 26 Attempt at commissioned failed.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 30 Gained a contact.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Voluntarily left Engineer/Gunner
4 30 Failed to qualify for Explorer (Scout).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 37 Lightly injured, no permanent damage. Fully recovered.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Embroiled in legal trouble.
7 42 Continued as Merchant (Merchant Marine).
7 44 Moved to a new world.
7 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 49 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 50 Forced to muster out.
9 50 Failed to qualify for Courier (Scout).
9 50 Became a Drifter (Scavenger).
9 53 Jar James do not know what happened to Jar James. There is a gap in Jar James's memory.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Retired at age 53.
10 53 Retired.
10 55 A new romantic starts. Gain an Ally.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 58 Victim of a crime.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 62 Gained a contact.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 67 Good fortune.
14 69 Aging Crisis. Owe 40,000 for medical bills.
14 73 A new romantic starts. Gain an Ally.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 75 Find an Alien Artifact.
16 77 Aging Crisis. Owe 40,000 for medical bills.
16 79 A romantic relationship ends badly. Gain a Rival or Enemy.
17 81 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙