Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A good deal ensures Jason McPherson is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Imperial trade restrictions force Jason McPherson out of business. |
5 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
35 |
Involved in a gambling ring. |
6 |
37 |
Continued as Rogue (Pirate). |
6 |
41 |
Involved in a feud with a rival criminal organization. |
6 |
41 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
41 |
Continued as Rogue (Pirate). |
7 |
42 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
45 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Rogue (Thief) with previous rank. |
8 |
47 |
Betrayed by a friend. One of Jason McPherson's Contacts or Allies betrays Jason McPherson, ending Jason McPherson's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Returned to Merchant (Free Trader). |
9 |
48 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
10 |
48 |
Failed to qualify for Courier (Scout). |
10 |
48 |
Submitted to the draft. |
10 |
48 |
Became a Marine (Marine Support) with the new title Marine. |
10 |
52 |
Assigned to a black ops mission. |
10 |
52 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
11 |
52 |
Continued as Marine (Marine Support). |
11 |
53 |
On the front lines of a planetary assault and occupation. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Marine (Marine Support). |
12 |
57 |
Jason McPherson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Retired. |
13 |
58 |
Victim of a crime. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |