Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Jesse Andrew's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Jesse Andrew's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Jesse Andrew's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Jesse Andrew have been following false teachings! |
8 |
43 |
Switched to Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Jesse Andrew's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Broker) rank 1. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
50 |
A good deal ensures Jesse Andrew is living the high life for a few years. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Birth or Death involving a family member or close friend. |
10 |
55 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
55 |
Voluntarily left Holy Warrior |
11 |
55 |
Became a Drifter (Wanderer). |
11 |
59 |
Suffer from a life-threatening illness. |
12 |
59 |
Returned to Believer (Holy Warrior). |
12 |
60 |
Jesse Andrew is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Returned to Drifter (Wanderer). |
13 |
66 |
Contact with Government. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Drifter (Wanderer). |
14 |
71 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Continued as Drifter (Wanderer). |
15 |
74 |
Betrayed by a friend. One of Jesse Andrew's Contacts or Allies betrays Jesse Andrew, ending Jesse Andrew's career. That Contact or Ally becomes a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Returned to Believer (Holy Warrior). |
16 |
78 |
Jesse Andrew refused an offer of inducements to betray Jesse Andrew's faith. Gain 2 enemies. |
16 |
78 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |