Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Joesph Dart's scout ship is one of the first on the scene to rescue the survivors of a disaster but Joesph Dart fail to help. Gain an Enemy. |
1 |
19 |
Joesph Dart have no idea what happened to Joesph Dart – they found Joesph Dart's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
26 |
Joesph Dart have no idea what happened to Joesph Dart – they found Joesph Dart's ship drifting on the fringes of friendly space. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A good deal ensures Joesph Dart is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Moved to a new world. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Gained a contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A good deal ensures Joesph Dart is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Injured. Fully recovered. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Gained a contact. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Failed to qualify for Worker (Citizen). |
12 |
59 |
Switched to Drifter (Scavenger). |
12 |
60 |
Offered job by a patron. Now owe him a favor. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Switched to Merchant (Broker). |
13 |
66 |
Embroiled in legal trouble. |
13 |
67 |
Promoted to Merchant (Broker) rank 1. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Merchant (Broker). |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Merchant (Broker). |
15 |
73 |
Joesph Dart's ship or starport is destroyed by criminals. Gain them as an Enemy. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Continued as Merchant (Broker). |
16 |
79 |
Promoted to Merchant (Broker) rank 2. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |