Retired Sublieutenant Joesph Mitchelle  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 4 (-1)111644
Pampered
 
Skills
Admin 0
Carouse 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Fencing) 1
Melee (Striking) 1
Persuade 2
Pilot (Capital Ships) 1
Profession (Worker/Polymers) 1
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Economics) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 11
Navy Engineer/Gunner Sublieutenant2 / 01
Agent Law Enforcement Sergeant23
Rogue Enforcer 12
Drifter Scavenger 12
Believer Missionary/Humanitarian Project Worker13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
George Pierce Enemy 0 2 5 1 Dynchia (F/78)
Hoyt Risewell Enemy 0 4 1 3 Dynchia (M/29)
Hoyt Risewell belongs to an uncommon alien species.
Hazel Jackson Enemy 0 3 2 1 Urunishani (F/74)
Hazel Jackson has had an unexpected run of good fortune lately.
Derrick Morris Ally 1 0 4 5 Swanfeh (M/42)
Lonnie Thomas Ally 3 0 1 3 Dynchia (M/86)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 22 Joesph Mitchelle's work is sabotaged by unknown parties. Joesph Mitchelle start again from scratch.
1 22 Promoted to Scholar (Field Researcher) rank 1.
2 22 Voluntarily left Field Researcher
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Joesph Mitchelle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Voluntarily left Engineer/Gunner
3 26 Failed to qualify for Law Enforcement (Agent).
3 26 Submitted to the draft.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 27 Joesph Mitchelle went above and beyond the call of duty.
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Continued as Agent (Law Enforcement).
4 32 Given specialist training in vehicles.
4 34 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
5 34 Continued as Agent (Law Enforcement).
5 36 Joesph Mitchelle's work ends up coming home with Joesph Mitchelle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 36 Became a Rogue (Enforcer).
6 38 Joesph Mitchelle spend months in the dangerous criminal underworld.
6 40 Promoted to Rogue (Enforcer) rank 1.
7 40 Continued as Rogue (Enforcer).
7 41 Crime pays off. Gain victim as Enemy.
7 44 Forced to muster out.
8 44 Failed to qualify for Merchant Marine (Merchant).
8 44 Became a Drifter (Scavenger).
8 48 Find Ancient Technology.
8 48 Promoted to Drifter (Scavenger) rank 1.
9 48 Continued as Drifter (Scavenger).
9 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Joesph Mitchelle is sent to a new community or parish to preach The Word among the poor.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Believer (Missionary/Humanitarian).
11 58 A notable academic consults with Joesph Mitchelle about a publication or documentary he is working on. Gain a Contact in academia.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 59 Joesph Mitchelle aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Retired.
13 63 Moved to a new world.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 74 Good fortune.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 78 Birth or Death involving a family member or close friend.
18 79 Aging Crisis. Owe 50,000 for medical bills.
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