Retired Craftsman Jorge Batt  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 11 (1) 5 (-1)1115B5
Congenial, Freckle-dusted face
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Drive (Mole) 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 2
Investigate 0
Mechanic 1
Medic 2
Melee 0
Persuade 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Worker/Hydroponics) 2
Profession (Sports/Racquet Sports) 2
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Belief) 2
Science (Physical Sciences/Jump Space Physics) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scholar Scientist 24
Citizen Worker Craftsman56
Believer Mainstream Believer Initiate11
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Early Peterson Contact 1 2 0 1 Luriani (M/26)
Early Peterson is particularly unusual, such as an artificial intelligence or very alien being.
Bella Mcandrew Contact 2 2 2 1 Luriani (F/57)
Clare Bramer Rival 0 1 4 2 Luriani (F/61)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Injured. Fully recovered. Owe 5,000 for medical bills.
2 22 Became a Scholar (Scientist).
2 23 Advanced training in a specialist field.
3 26 Continued as Scholar (Scientist).
3 30 Entangled in a bureaucratic or legal morass that distracts Jorge Batt from Jorge Batt's work.
3 30 Promoted to Scholar (Scientist) rank 1.
4 30 Continued as Scholar (Scientist).
4 34 Caught cheating in some fashion, advancing Jorge Batt's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 34 An expedition or voyage goes wrong, leaving Jorge Batt stranded in the wilderness.
4 34 Gain an Enemy
5 34 Continued as Scholar (Scientist).
5 38 Advanced training in a specialist field.
5 38 Promoted to Scholar (Scientist) rank 2.
6 38 Voluntarily left Scientist
6 38 Became a Citizen (Worker).
6 42 Jorge Batt gain experience in a technical field as a computer operator or surveyor.
6 42 Promoted to Citizen (Worker) rank 1.
7 42 Continued as Citizen (Worker).
7 45 Jorge Batt learn something Jorge Batt should not have – a corporate secret, a political scandal – which Jorge Batt can profit from illegally.
7 45 Gain a criminal contact.
7 46 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 46 Continued as Citizen (Worker).
8 49 Jorge Batt learn something Jorge Batt should not have – a corporate secret, a political scandal – which Jorge Batt can profit from illegally.
8 49 Gain a criminal contact.
8 50 Promoted to Citizen (Worker) rank 3.
9 50 Continued as Citizen (Worker).
9 51 Jorge Batt is rewarded for Jorge Batt's diligence or cunning.
9 54 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
10 54 Continued as Citizen (Worker).
10 55 Political upheaval strikes Jorge Batt's homeworld, and Jorge Batt is caught up in the revolution.
10 58 Promoted to Citizen (Worker) rank 5.
11 58 Continued as Citizen (Worker).
11 62 A romantic relationship ends badly. Gain a Rival or Enemy.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Retired at age 62.
12 62 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 65 Jorge Batt accepted an offer of inducements to betray Jorge Batt's faith. Gain 650,000 in cash.
12 66 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 66 Retired.
13 69 Moved to a new world.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 73 A romantic relationship ends badly. Gain a Rival or Enemy.
15 74 Aging Crisis. Owe 50,000 for medical bills.
15 75 Accused of a crime.
16 78 Aging Crisis. Owe 60,000 for medical bills.
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