Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Karakbak do not know what happened to Karakbak. There is a gap in Karakbak's memory. |
3 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Karakbak secretly provide religious rites for a dying leader or noble, although they do not share Karakbak's faith. Gain an Ally in the family and a Rival who disagrees with Karakbak's choice. |
4 |
28 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Birth or Death involving a family member or close friend. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
35 |
A notable academic consults with Karakbak about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Karakbak accepted an offer of inducements to betray Karakbak's faith. Gain 240,000 in cash. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Rewarded for a successful mission. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Accepted a deal with criminal or other figure under investigation. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Karakbak retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Karakbak aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Became a Citizen (Corporate). |
11 |
55 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Returned to Believer (Holy Warrior). |
12 |
56 |
Karakbak aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Returned to Citizen (Corporate). |
13 |
57 |
Hard times caused by a lack of interstellar trade costs Karakbak Karakbak's job. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
57 |
Returned to Believer (Mainstream Believer). |
14 |
58 |
Gained a contact. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
61 |
Voluntarily left Mainstream Believer |
15 |
61 |
Retired. |
15 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
66 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
70 |
A new romantic starts. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
76 |
Gained a contact. |
19 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
79 |
Gained a contact. |
20 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |