Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Caught cheating in some fashion, advancing Lamar Hislop's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
20 |
A rival researcher blackens Lamar Hislop's name or steals Lamar Hislop's research. Gain a Rival. |
1 |
20 |
Gain an Enemy |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Caught cheating in some fashion, advancing Lamar Hislop's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
26 |
A disaster or war strikes. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
The planetary government interferes with Lamar Hislop's research for political or religious reasons. Lamar Hislop continue working openly and gain an Enemy. |
2 |
26 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Gained a contact. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
31 |
Assigned to work on a secret project for a patron or organisation. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
38 |
A disaster leaves several injured, and others blame Lamar Hislop, forcing Lamar Hislop to leave Lamar Hislop's career. Gain a Rival. |
5 |
38 |
Injured. Fully recovered. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
41 |
Lamar Hislop inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Entered Merchant Academy with the Business curriculum. |
8 |
45 |
A prank goes horribly wrong. Gain a Rival. |
8 |
46 |
Graduated. |
9 |
46 |
Became a Merchant (Broker). |
9 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
49 |
Risk Lamar Hislop's fortune on a possibility lucrative deal and win. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Voluntarily left Broker |
10 |
50 |
Retired. |
10 |
53 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Accused of a crime. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |