Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Find Ancient Technology. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Moved to a new world. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Entertainer (Artist). |
7 |
43 |
Moved to a new world. |
8 |
46 |
Voluntarily left Artist |
8 |
46 |
Failed to qualify for Surveyor (Scout). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
48 |
Larry Barry is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Larry Barry as an Enemy. |
9 |
48 |
Failed to qualify for Field Researcher (Scholar). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
51 |
Attacked by enemies that Larry Barry easily defeat. |
9 |
51 |
Gain Enemy if Larry Barry don't already have one. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
56 |
Suffer from a life-threatening illness. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
58 |
Betrayed by a friend. One of Larry Barry's Contacts or Allies betrays Larry Barry, ending Larry Barry's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Severely injured. Owe 20,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |