Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A good deal ensures Lew Commins is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Lew Commins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
33 |
Lew Commins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lew Commins fail to help. Gain an Enemy. |
4 |
33 |
Lew Commins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
33 |
Voluntarily left Surveyor |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Switched to Scout (Courier) with previous rank. |
5 |
37 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Returned to Scout (Surveyor). |
6 |
39 |
Lew Commins have no idea what happened to Lew Commins – they found Lew Commins's ship drifting on the fringes of friendly space. |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Lew Commins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Lew Commins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
Victim of a crime. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Victim of a crime. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Find an Alien Artifact. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |