Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Find an Alien Artifact. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Smuggle illegal items onto a planet. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A good deal ensures Lillie Fitzsimons is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Good fortune |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Lillie Fitzsimons's normal circles. Gain a Contact. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Scholar (Field Researcher). |
9 |
50 |
A rival researcher blackens Lillie Fitzsimons's name or steals Lillie Fitzsimons's research. Gain a Rival. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Voluntarily left Field Researcher |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
57 |
Lillie Fitzsimons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired. |
11 |
61 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
64 |
Contact with Government. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |