Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Lloyd Anderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lloyd Anderson fail to help. Gain an Enemy. |
1 |
19 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Lloyd Anderson botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Lloyd Anderson have no idea what happened to Lloyd Anderson – they found Lloyd Anderson's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
When dealing with an alien race, Lloyd Anderson botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Lloyd Anderson's ship is damaged, and Lloyd Anderson have to hitch-hike Lloyd Anderson's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Moved to a new world. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Lloyd Anderson is sent to a new community or parish to preach The Word among the poor. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Imperial trade restrictions force Lloyd Anderson out of business. |
7 |
39 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
41 |
Crime pays off. Gain victim as Enemy. |
7 |
43 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
43 |
Continued as Rogue (Pirate). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
47 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
9 |
47 |
Continued as Rogue (Pirate). |
9 |
49 |
Crime pays off. Gain victim as Enemy. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Opponents of Lloyd Anderson's belief system ambush Lloyd Anderson. |
10 |
54 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
11 |
54 |
Became a Drifter (Wanderer). |
11 |
57 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
12 |
57 |
Returned to Believer (Holy Warrior). |
12 |
61 |
Lloyd Anderson come into conflict with a splinter group Lloyd Anderson's own religion which maintains Lloyd Anderson's version is the wrong one. Gain 3 Rivals. |
13 |
61 |
Switched to Drifter (Scavenger). |
13 |
62 |
Betrayed by a friend. One of Lloyd Anderson's Contacts or Allies betrays Lloyd Anderson, ending Lloyd Anderson's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired at age 62. |
14 |
62 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
63 |
Lloyd Anderson refused an offer of inducements to betray Lloyd Anderson's faith. Gain 2 enemies. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
Lloyd Anderson secretly provide religious rites for a dying leader or noble, although they do not share Lloyd Anderson's faith. Gain an Ally in the family and a Rival who disagrees with Lloyd Anderson's choice. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Continued as Believer (Mainstream Believer). |
16 |
71 |
Lloyd Anderson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Continued as Believer (Mainstream Believer). |
17 |
78 |
Lloyd Anderson is chosen to represent Lloyd Anderson's faith in a vid show or other highly public forum. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |