Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Mannie Fawns come into conflict with a splinter group Mannie Fawns's own religion which maintains Mannie Fawns's version is the wrong one. Gain 1 Rivals. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Spend several years jumping from world to world in Mannie Fawns's scout ship. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Mannie Fawns botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Moved to a new world. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Surveyor) with previous rank. |
7 |
42 |
Serve as the courier for an important message from the Imperium. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
48 |
Mannie Fawns have no idea what happened to Mannie Fawns – they found Mannie Fawns's ship drifting on the fringes of friendly space. |
9 |
48 |
Failed to qualify for Physician (Scholar). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Army (Cavalry) with the new title Private. |
9 |
51 |
Thrown into a brutal ground war |
10 |
52 |
Continued as Army (Cavalry). |
10 |
56 |
Mannie Fawns is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
57 |
Mannie Fawns retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Continued as Believer (Mainstream Believer). |
12 |
63 |
Mannie Fawns retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Continued as Believer (Mainstream Believer). |
13 |
66 |
Mannie Fawns secretly provide religious rites for a dying leader or noble, although they do not share Mannie Fawns's faith. Gain an Ally in the family and a Rival who disagrees with Mannie Fawns's choice. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Continued as Believer (Mainstream Believer). |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Retired. |
15 |
76 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Accused of a crime. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |