Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Marcus Weakman is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
19 |
Became a Citizen (Colonist). |
2 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
24 |
Marcus Weakman gain experience in a technical field as a computer operator or surveyor. |
3 |
27 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
29 |
Marcus Weakman befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Colonist) rank 3. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Marcus Weakman learn something Marcus Weakman should not have – a corporate secret, a political scandal – which Marcus Weakman can profit from illegally. |
5 |
35 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
37 |
Marcus Weakman gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Colonist) rank 5. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
43 |
Nearly killed. |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Marcus Weakman secretly provide religious rites for a dying leader or noble, although they do not share Marcus Weakman's faith. Gain an Ally in the family and a Rival who disagrees with Marcus Weakman's choice. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Gained a contact. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
Opponents of Marcus Weakman's belief system ambush Marcus Weakman. |
11 |
56 |
Lost eye or limb. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |