Retired Scout Marcus Winn  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 5 (-1)111655
Witty, Corns on feet, Flighty
 
Skills
Athletics (Strength) 1
Drive (Walker) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Unarmed) 2
Pilot (Small Craft) 1
Science (Life Sciences) 0
Streetwise 1
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Drifter Wanderer 23
Scout Courier Scout27
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Charlene Reyes Rival 1 2 1 3 Ronnin (F/64)
Dale Miller Contact 2 0 5 2 Cassilldan (M/27)
Flo Burke Ally 2 0 4 5 Traltar (F/40)
Flo Burke is a questionable figure such as a criminal, pirate or disgraced noble.
Wilma Watts Ally 5 0 5 1 Iltharan (F/66)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Became a Drifter (Wanderer).
2 20 Attempted a risky adventure and was wildly successful.
2 23 Promoted to Drifter (Wanderer) rank 1.
3 23 Continued as Drifter (Wanderer).
3 25 Birth or Death involving a family member or close friend.
3 27 Promoted to Drifter (Wanderer) rank 2.
4 27 Continued as Drifter (Wanderer).
4 31 Drafted into Courier
5 31 Became a Scout (Courier).
5 33 Perform an exemplary service for the scouts.
6 35 Continued as Scout (Courier).
6 36 Marcus Winn survey an alien world.
7 39 Attempted to change assignments.
7 39 Failed to qualify for Surveyor (Scout).
7 39 Continued as Scout (Courier).
7 43 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 43 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 43 Continued as Scout (Courier).
8 47 Marcus Winn's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8 47 Promoted to Scout (Courier) rank 2.
9 47 Continued as Scout (Courier).
9 51 Perform an exemplary service for the scouts.
10 51 Continued as Scout (Courier).
10 54 Spend several years jumping from world to world in Marcus Winn's scout ship.
11 55 Continued as Scout (Courier).
11 59 Spend several years jumping from world to world in Marcus Winn's scout ship.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Retired at age 59.
12 59 Retired.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 67 A romantic relationship ends badly. Gain a Rival or Enemy.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 68 Victim of a crime.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 73 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 50,000 for medical bills.
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