Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
25 |
Gain a contact outside of normal circles. |
2 |
26 |
Promoted to Psion (Psi-Warrrior) rank 1. |
3 |
26 |
Continued as Psion (Psi-Warrrior). |
3 |
30 |
Pick up potentially useful information using Mathew Jenkins's psychic powers. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
33 |
Pick up potentially useful information using Mathew Jenkins's psychic powers. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
34 |
Continued as Psion (Psi-Warrrior). |
5 |
37 |
Gain a contact outside of normal circles. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 3. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
41 |
Psionic abilities make Mathew Jenkins uncomfortable to be around. One contact or ally becomes a rival. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Returned to Drifter (Barbarian). |
7 |
44 |
Betrayed by a friend. One of Mathew Jenkins's Contacts or Allies betrays Mathew Jenkins, ending Mathew Jenkins's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
46 |
Study Science (Space Sciences/Cosmology) as a hobby. |
8 |
48 |
Graduated with honors. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
49 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Good fortune |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Mathew Jenkins's business or ship thrives. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 7. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Voluntarily left Merchant Marine |
14 |
68 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
69 |
Moved to a new world. |
14 |
72 |
Forced to continue current assignment. |
14 |
72 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Continued as Believer (Mainstream Believer). |
15 |
75 |
A notable academic consults with Mathew Jenkins about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
Mathew Jenkins faith enjoys an explosion of popularity largely thanks to Mathew Jenkins's efforts. |
16 |
77 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |