Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Merlin Thomas come into conflict with a splinter group Merlin Thomas's own religion which maintains Merlin Thomas's version is the wrong one. Gain 3 Rivals. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Moved to a new world. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
During a battle, defeat or victory depends on Merlin Thomas's actions. Merlin Thomas actions lead to an honorabe discharge. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
33 |
Merlin Thomas's business expands, Merlin Thomas's corporation grows, or the colony thrives. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
37 |
Merlin Thomas is rewarded for Merlin Thomas's diligence or cunning. |
5 |
37 |
Promoted to Citizen (Corporate) rank 1. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
40 |
Gained a contact. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
45 |
Merlin Thomas learn something Merlin Thomas should not have – a corporate secret, a political scandal – which Merlin Thomas can profit from illegally. |
7 |
45 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
48 |
A revolution, attack or other unusual event throws Merlin Thomas's life into chaos, forcing Merlin Thomas to leave the planet. |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
50 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Returned to Believer (Holy Warrior). |
10 |
53 |
Merlin Thomas come into conflict with a splinter group Merlin Thomas's own religion which maintains Merlin Thomas's version is the wrong one. Gain 3 Rivals. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |