Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
28 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Merrill Kerran's business expands, Merrill Kerran's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Merrill Kerran learn something Merrill Kerran should not have – a corporate secret, a political scandal – which Merrill Kerran can profit from illegally. |
5 |
38 |
Promoted to Citizen (Colonist) rank 3. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Merrill Kerran is rewarded for Merrill Kerran's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Citizen (Colonist) rank 5. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
47 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Citizen (Colonist) rank 6. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Scout (Surveyor). |
9 |
54 |
Perform an exemplary service for the scouts. |
9 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Switched to Scout (Explorer) with previous rank. |
10 |
56 |
Merrill Kerran's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
10 |
58 |
Promoted to Scout (Explorer) rank 2. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Returned to Scout (Surveyor). |
11 |
59 |
When dealing with an alien race, Merrill Kerran botch an opportunity to gather extra intelligence about them. |
11 |
59 |
Merrill Kerran inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
62 |
Promoted to Scout (Surveyor) rank 2. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Scout (Surveyor). |
12 |
64 |
Psychologically damaged by Merrill Kerran's time in the scouts. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
65 |
Spend time with an alien race. Gain a contact. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Voluntarily left Mainstream Believer |
14 |
68 |
Retired. |
14 |
70 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
76 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |