Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Study Language (Galanglic (3rd Imperium)) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Micheal Greerson left the community. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Attempted a risky adventure and was injured. |
2 |
26 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Micheal Greerson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Citizen (Worker). |
4 |
32 |
Micheal Greerson is rewarded for Micheal Greerson's diligence or cunning. |
4 |
33 |
Promoted to Citizen (Worker) rank 1. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
41 |
Micheal Greerson learn something Micheal Greerson should not have – a corporate secret, a political scandal – which Micheal Greerson can profit from illegally. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
45 |
Micheal Greerson learn something Micheal Greerson should not have – a corporate secret, a political scandal – which Micheal Greerson can profit from illegally. |
7 |
45 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
49 |
Spent time maintaining and using heavy vehicles. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Scout (Surveyor). |
9 |
51 |
Spend several years jumping from world to world in Micheal Greerson's scout ship. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Scout (Surveyor). |
10 |
54 |
Micheal Greerson's ship is damaged, and Micheal Greerson have to hitch-hike Micheal Greerson's way back across the stars to the nearest scout base. |
10 |
54 |
Gain 3 Contacts. Gain 1 Enemies. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Became a Psion (Wild Talent). |
11 |
55 |
Gain a contact outside of normal circles. |
11 |
58 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Continued as Psion (Wild Talent). |
12 |
59 |
Moved to a new world. |
12 |
62 |
Promoted to Psion (Wild Talent) rank 2. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Psion (Wild Talent). |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Psion (Wild Talent). |
14 |
67 |
Psionic strength increases. |
14 |
70 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Psion (Wild Talent). |
15 |
73 |
Spent time mastering mind and body. |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Retired. |
16 |
76 |
Scarred. Owe 5,000 for medical bills. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |