Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
26 |
A job goes wrong, forcing Minnie Sanders to flee off-planet. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Minnie Sanders do not know what happened to Minnie Sanders. There is a gap in Minnie Sanders's memory. |
7 |
42 |
Became a Scholar (Field Researcher). |
7 |
43 |
A disaster leaves several injured, and others blame Minnie Sanders, forcing Minnie Sanders to leave Minnie Sanders's career. Gain a Rival. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
45 |
Advanced training in a specialist field. |
8 |
47 |
Forced to continue current assignment |
8 |
47 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
47 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
Minnie Sanders join a gambling circle on board. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Navy (Engineer/Gunner). |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
55 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Voluntarily left Engineer/Gunner |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Minnie Sanders secretly provide religious rites for a dying leader or noble, although they do not share Minnie Sanders's faith. Gain an Ally in the family and a Rival who disagrees with Minnie Sanders's choice. |
11 |
59 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Believer (Holy Warrior). |
12 |
62 |
Minnie Sanders is caught in the periphery of a scandal. |
12 |
62 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Minnie Sanders come into conflict with a splinter group Minnie Sanders's own religion which maintains Minnie Sanders's version is the wrong one. Gain 2 Rivals. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Retired. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |