Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Army (Infantry) with the new title Private. |
2 |
28 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
30 |
A new romantic starts. Gain an Ally. |
3 |
32 |
Promoted to Noble (Dilettante) rank 1. |
4 |
32 |
Continued as Noble (Dilettante). |
4 |
35 |
Join a successful conspiracy of nobles. |
4 |
36 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
5 |
36 |
Voluntarily left Dilettante |
5 |
36 |
Became a Drifter (Barbarian). |
5 |
38 |
Spend time with an alien race. Gain a contact. |
6 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Continued as Drifter (Barbarian). |
7 |
48 |
Forced to muster out. |
8 |
48 |
Failed to qualify for Courier (Scout). |
8 |
48 |
Switched to Drifter (Scavenger). |
8 |
51 |
Betrayed by a friend. One of Mitchell McDonaugh's Contacts or Allies betrays Mitchell McDonaugh, ending Mitchell McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
51 |
Failed to qualify for Courier (Scout). |
9 |
51 |
Continued as Drifter (Scavenger). |
9 |
54 |
Suffer from a life-threatening illness. |
10 |
54 |
Became a Scout (Courier). |
10 |
57 |
Spend several years jumping from world to world in Mitchell McDonaugh's scout ship. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Scout (Courier). |
11 |
60 |
Mitchell McDonaugh survey an alien world. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Continued as Scout (Courier). |
12 |
65 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |