Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Lost eye or limb. Owe 1,250 for medical bills. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Mitchell Saxon's Contacts or Allies betrays Mitchell Saxon, ending Mitchell Saxon's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Rogue (Enforcer). |
4 |
27 |
Involved in a gambling ring. |
4 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Failed to qualify for Pirate (Rogue). |
5 |
28 |
Continued as Rogue (Enforcer). |
5 |
32 |
Involved in a feud with a rival criminal organization. |
5 |
32 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
32 |
Continued as Rogue (Enforcer). |
6 |
35 |
Involved in a feud with a rival criminal organization. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Courier (Scout). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Rewarded for a successful mission. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
41 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
47 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Mitchell Saxon come into conflict with a splinter group Mitchell Saxon's own religion which maintains Mitchell Saxon's version is the wrong one. Gain 3 Rivals. |
11 |
51 |
Returned to Drifter (Scavenger). |
11 |
53 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
53 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Someone more charismatic but less devout than Mitchell Saxon has become Mitchell Saxon's superior. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Mitchell Saxon refused an offer of inducements to betray Mitchell Saxon's faith. Gain 1 enemies. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Believer (Mainstream Believer). |
14 |
63 |
Mitchell Saxon retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Voluntarily left Mainstream Believer |
15 |
65 |
Retired. |
15 |
67 |
Find an Alien Artifact. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |