Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Nat Mccoy's work ends up coming home with Nat Mccoy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Opponents of Nat Mccoy's belief system ambush Nat Mccoy. |
3 |
25 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
25 |
Failed to qualify for Surveyor (Scout). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Make an unexpected connection outside Nat Mccoy's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
44 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Nat Mccoy is sent to a new community or parish to preach The Word among the poor. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Nat Mccoy is chosen to represent Nat Mccoy's faith in a vid show or other highly public forum. |
10 |
52 |
Forced to continue current assignment. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Nat Mccoy come into conflict with a splinter group Nat Mccoy's own religion which maintains Nat Mccoy's version is the wrong one. Gain 3 Rivals. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired. |
12 |
59 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |