Retired Field Agent Orange Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 81 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 7 (0)111827
Compliant, Constantly clenches jaw
 
Skills
Admin 0
Animals 0
Art (Performing/Performer) 1
Athletics (Strength) 2
Carouse 2
Deception 1
Electronics (Comms) 1
Electronics (Computers) 1
Flyer 0
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Investigate 1
Leadership 1
Melee (Unarmed) 2
Persuade 0
Seafarer 0
Stealth 3
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Marine Marine Support Lance Corporal12
Agent Intelligence Field Agent34
Entertainer Artist 12
Prisoner Fixer 03
Prisoner Inmate 13
 
Name Type Affinity Enmity Power Influence Species
Gertie Roberts Enemy 0 1 1 2 Suerrat (F/21)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Attacked by enemies that Orange Jemmy easily defeat.
1 19 Gain Enemy if Orange Jemmy don't already have one.
2 22 Continued as Drifter (Barbarian).
2 26 Betrayed by a friend. One of Orange Jemmy's Contacts or Allies betrays Orange Jemmy, ending Orange Jemmy's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Failed to qualify for Pirate (Rogue).
3 26 Submitted to the draft.
3 26 Became a Marine (Marine Support) with the new title Marine.
3 28 Trapped behind enemy lines.
3 30 Attempt at commissioned failed.
4 30 Continued as Marine (Marine Support).
4 32 On the front lines of a planetary assault and occupation.
4 34 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
5 34 Voluntarily left Marine Support
5 34 Became a Agent (Intelligence).
5 37 Rewarded for a successful mission.
5 38 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 38 Continued as Agent (Intelligence).
6 42 Rewarded for a successful mission.
6 42 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 42 Continued as Agent (Intelligence).
7 45 Go undercover to investigate an enemy.
7 45 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 46 Promoted to Agent (Intelligence) rank 3.
8 46 Continued as Agent (Intelligence).
8 48 Hard times caused by a lack of interstellar trade costs Orange Jemmy's job.
9 48 Became a Entertainer (Artist).
9 52 Moved to a new world.
10 52 Aging Crisis. Owe 10,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Entertainer (Artist).
10 53 Accused of a crime
10 56 Promoted to Entertainer (Artist) rank 1.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Became a Prisoner (Fixer).
11 60 A guard takes a dislike to Orange Jemmy.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Continued as Prisoner (Fixer).
12 63 A guard takes a dislike to Orange Jemmy.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Switched to Prisoner (Inmate) with previous rank.
13 67 A guard takes a dislike to Orange Jemmy.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 68 Returned to Prisoner (Fixer).
14 70 Accused of assaulting a prison guard.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 72 Returned to Prisoner (Inmate).
15 75 Accused of assaulting a prison guard.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 76 Continued as Prisoner (Inmate).
16 79 Hire a new lawyer.
16 80 Promoted to Prisoner (Inmate) rank 1.
16 80 Paroled from prison.
17 80 Aging Crisis. Owe 50,000 for medical bills.
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