Retired Priest Orval Meredeth  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 81 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 7 (0)111447
Overly wrinkled skin for age
 
Skills
Animals 0
Broker 2
Drive (Mole) 1
Electronics 0
Gun Combat 0
Language (Floriani (Florian League)) 1
Language (Trokh (Aslan)) 1
Mechanic 0
Persuade 3
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 3
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 23
Drifter Barbarian 01
Drifter Scavenger 03
Navy Engineer/Gunner Crewman01
Believer Holy Warrior Hopeful01
Believer Mainstream Believer Priest34
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Eileen Byrd Contact 2 1 5 1 Yilean (F/54)
Eileen Byrd gains in power.
Leota Oliver Enemy 0 4 0 2 Darmine (F/39)
Frank Cole Ally 1 0 1 1 Darmine (M/14)
Hulda Batt Contact 1 2 0 0 Happrhani (F/25)
Hulda Batt was ruined by misfortune caused by the character.
Ruthie Pearson Contact 0 1 1 1 Darmine (F/57)
Ruthie Pearson is out of contact doing something interesting but not suspicious.
Brett Grant Contact 4 1 0 1 Darmine (M/42)
Brett Grant gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 26 A good deal ensures Orval Meredeth is living the high life for a few years.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 30 Make an unexpected connection outside Orval Meredeth's normal circles. Gain a Contact.
3 30 Forced to muster out.
4 30 Became a Drifter (Barbarian).
4 33 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 33 Failed to qualify for Performer (Entertainer).
5 33 Switched to Drifter (Scavenger).
5 35 Orval Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Failed to qualify for Corporate (Citizen).
6 35 Submitted to the draft.
6 35 Became a Navy (Engineer/Gunner) with the new title Crewman.
6 36 During a battle, defeat or victory depends on Orval Meredeth's actions. Orval Meredeth actions lead to an honorabe discharge.
7 36 Returned to Drifter (Scavenger).
7 39 Betrayed by a friend. One of Orval Meredeth's Contacts or Allies betrays Orval Meredeth, ending Orval Meredeth's career. That Contact or Ally becomes a Rival or Enemy.
8 39 Became a Believer (Holy Warrior) with the new title Hopeful.
8 41 Orval Meredeth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 41 Returned to Drifter (Scavenger).
9 42 Orval Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 42 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 43 Someone more charismatic but less devout than Orval Meredeth has become Orval Meredeth's superior.
10 46 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 46 Continued as Believer (Mainstream Believer).
11 47 Orval Meredeth is chosen to represent Orval Meredeth's faith in a vid show or other highly public forum.
11 50 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
12 50 Aging Crisis. Owe 60,000 for medical bills.
12 50 Retired at age 50.
12 50 Continued as Believer (Mainstream Believer).
12 51 Orval Meredeth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 54 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
13 54 Aging Crisis. Owe 20,000 for medical bills.
13 54 Continued as Believer (Mainstream Believer).
13 56 Orval Meredeth is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 58 Forced to muster out.
14 58 Aging Crisis. Owe 20,000 for medical bills.
14 58 Retired.
14 59 Gained a contact.
15 62 Aging Crisis. Owe 10,000 for medical bills.
15 65 Gained a contact.
16 66 Aging Crisis. Owe 50,000 for medical bills.
16 69 Gained a contact.
17 70 Aging Crisis. Owe 10,000 for medical bills.
17 71 Betrayal. Convert an Ally into a Rival or Enemy.
18 74 Aging Crisis. Owe 20,000 for medical bills.
18 76 Betrayal. Convert an Ally into a Rival or Enemy.
19 78 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙