Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Imperial trade restrictions force Park Bluit out of business. |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
37 |
Spend time with an alien race. Gain a contact. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Find valuable salvage. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
45 |
Amnesia. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Failed to qualify for Intelligence (Agent). |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
54 |
Attacked by enemies that Park Bluit easily defeat. |
10 |
54 |
Gain Enemy if Park Bluit don't already have one. |
11 |
54 |
Voluntarily left Scavenger |
11 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
58 |
Continued as Believer (Mainstream Believer). |
12 |
60 |
Someone more charismatic but less devout than Park Bluit has become Park Bluit's superior. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
A notable academic consults with Park Bluit about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Park Bluit is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
Park Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
74 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
Park Bluit is chosen to represent Park Bluit's faith in a vid show or other highly public forum. |
16 |
78 |
Forced to muster out. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |