Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Park McCnaghty's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
25 |
Assigned to an assault on an enemy fortress. |
3 |
25 |
Injured |
4 |
26 |
Continued as Marine (Star Marine). |
4 |
28 |
Good fortune |
4 |
30 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
30 |
Continued as Marine (Star Marine). |
5 |
32 |
Nearly killed. Owe 8,750 for medical bills. |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Park McCnaghty's Contacts or Allies betrays Park McCnaghty, ending Park McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
A notable academic consults with Park McCnaghty about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
42 |
Continued as Believer (Holy Warrior). |
9 |
44 |
Opponents of Park McCnaghty's belief system ambush Park McCnaghty. |
9 |
44 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
44 |
Returned to Drifter (Barbarian). |
10 |
45 |
Survived a risky adventure but gained nothing. |
10 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
11 |
48 |
Continued as Drifter (Barbarian). |
11 |
52 |
Suffer from a life-threatening illness. |
12 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
55 |
Park McCnaghty faith is shaken. |
13 |
56 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Park McCnaghty secretly provide religious rites for a dying leader or noble, although they do not share Park McCnaghty's faith. Gain an Ally in the family and a Rival who disagrees with Park McCnaghty's choice. |
13 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Voluntarily left Missionary/Humanitarian |
14 |
60 |
Retired. |
14 |
61 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |