Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
1 |
16 |
Participate in a major sea battle |
1 |
16 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
2 |
16 |
Continued as Dolphin Military (Underwater Commando). |
2 |
19 |
Participate in a major sea battle |
2 |
20 |
Promoted to Dolphin Military (Underwater Commando) rank 2 with the new title Corporal. |
3 |
20 |
Continued as Dolphin Military (Underwater Commando). |
3 |
21 |
Pat Hale is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
3 |
24 |
Promoted to Dolphin Military (Underwater Commando) rank 3 with the new title Lance Sergeant. |
4 |
24 |
Continued as Dolphin Military (Underwater Commando). |
4 |
27 |
Pat Hale is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
4 |
28 |
Promoted to Dolphin Military (Underwater Commando) rank 4 with the new title Sergeant. |
5 |
28 |
Continued as Dolphin Military (Underwater Commando). |
5 |
29 |
A brutal amphibious warfare campaign forces Pat Hale to spend as much time fighting out of water as in. |
5 |
32 |
Promoted to Dolphin Military (Underwater Commando) rank 5 with the new title Gunnery Sergeant. |
6 |
32 |
Voluntarily left Underwater Commando |
6 |
32 |
Became a Citizen (Worker). |
6 |
35 |
Political upheaval strikes Pat Hale's homeworld, and Pat Hale is caught up in the revolution. |
6 |
36 |
Promoted to Citizen (Worker) rank 1. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
40 |
Advanced training in a specialist field. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
41 |
Pat Hale befriend a superior in the corporation or the colony. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
48 |
Pat Hale rise to a position of power in Pat Hale's colony or corporation. |
9 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Citizen (Worker). |
10 |
50 |
Pat Hale is rewarded for Pat Hale's diligence or cunning. |
10 |
52 |
Promoted to Citizen (Worker) rank 3. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Continued as Citizen (Worker). |
11 |
54 |
Pat Hale is rewarded for Pat Hale's diligence or cunning. |
11 |
56 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Continued as Citizen (Worker). |
12 |
58 |
Pat Hale learn something Pat Hale should not have – a corporate secret, a political scandal – which Pat Hale can profit from illegally. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Pat Hale aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Became a Dolphin Civilian (Liaison). |
14 |
67 |
One of Pat Hale's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Pat Hale is caught up in the investigation and lose Pat Hale's job. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Continued as Believer (Missionary/Humanitarian). |
16 |
72 |
Pat Hale have been following false teachings! |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Retired. |
17 |
74 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |