Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Rick Kuhn's Contacts or Allies betrays Rick Kuhn, ending Rick Kuhn's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
28 |
Rick Kuhn is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
30 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Army (Cavalry) with previous rank. |
4 |
33 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Vessel participates in a notable military engagement. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Flight (Navy). |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
45 |
Commanding officer takes an interest in Rick Kuhn's career. |
7 |
45 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Flight (Navy). |
8 |
45 |
Continued as Navy (Line/Crew). |
8 |
48 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
51 |
Rick Kuhn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Rick Kuhn faith is shaken. |
11 |
55 |
Continued as Believer (Holy Warrior). |
11 |
58 |
Birth or Death involving a family member or close friend. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Returned to Drifter (Scavenger). |
12 |
61 |
Betrayed by a friend. One of Rick Kuhn's Contacts or Allies betrays Rick Kuhn, ending Rick Kuhn's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
61 |
Entered Merchant Academy with the Shipboard curriculum. |
13 |
65 |
Graduated. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
14 |
65 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
68 |
Make an unexpected connection outside Rick Kuhn's normal circles. Gain a Contact. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Continued as Merchant (Merchant Marine). |
15 |
71 |
Make an unexpected connection outside Rick Kuhn's normal circles. Gain a Contact. |
15 |
73 |
Forced to continue current assignment. |
15 |
73 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Continued as Merchant (Merchant Marine). |
16 |
74 |
A good deal ensures Rick Kuhn is living the high life for a few years. |
16 |
77 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Voluntarily left Merchant Marine |
17 |
77 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
17 |
79 |
Rick Kuhn is caught in the periphery of a scandal. |
17 |
79 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |