Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Royce Crowle refused an offer of inducements to betray Royce Crowle's faith. Gain 5 enemies. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
30 |
Voluntarily left Mainstream Believer |
4 |
30 |
Switched to Citizen (Worker). |
4 |
31 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Royce Crowle's business expands, Royce Crowle's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Royce Crowle's business expands, Royce Crowle's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Political upheaval strikes Royce Crowle's homeworld, and Royce Crowle is caught up in the revolution. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Moved to a new world. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Entered Merchant Academy with the Business curriculum. |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
54 |
Graduated with honors. |
10 |
54 |
Became a Merchant (Broker). |
10 |
54 |
Promoted to Merchant (Broker) rank 1. |
10 |
54 |
Promoted to Merchant (Broker) rank 2. |
10 |
55 |
Embroiled in legal trouble. |
10 |
58 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
59 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
62 |
Promoted to Merchant (Broker) rank 4. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Broker). |
12 |
63 |
A good deal ensures Royce Crowle is living the high life for a few years. |
12 |
66 |
Promoted to Merchant (Broker) rank 5. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Continued as Merchant (Broker). |
13 |
67 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
70 |
Promoted to Merchant (Broker) rank 6. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Continued as Merchant (Broker). |
14 |
71 |
Befriend a useful ally in one sphere. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Continued as Merchant (Broker). |
15 |
75 |
Make an unexpected connection outside Royce Crowle's normal circles. Gain a Contact. |
15 |
78 |
Promoted to Merchant (Broker) rank 7. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |