Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Same Butler spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Same Butler's ship is damaged, and Same Butler have to hitch-hike Same Butler's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 3 Enemies. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
24 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
24 |
Became a Citizen (Colonist). |
4 |
27 |
A revolution, attack or other unusual event throws Same Butler's life into chaos, forcing Same Butler to leave the planet. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Same Butler accepted an offer of inducements to betray Same Butler's faith. Gain 160,000 in cash. |
6 |
31 |
Returned to Drifter (Wanderer). |
6 |
32 |
Suffer from a life-threatening illness. |
7 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Same Butler faith is shaken. |
8 |
36 |
Continued as Believer (Holy Warrior). |
8 |
40 |
Same Butler come into conflict with a splinter group Same Butler's own religion which maintains Same Butler's version is the wrong one. Gain 1 Rivals. |
9 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Retired. |
9 |
44 |
Moved to a new world. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Encounter a Psionic institute. |
10 |
47 |
Tested for psionic powers |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |