Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Scarred. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Same Palmer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
22 |
Failed to qualify for Journalist (Entertainer). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
25 |
Attacked by enemies that Same Palmer easily defeat. |
3 |
25 |
Gain Enemy if Same Palmer don't already have one. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Attacked by enemies that Same Palmer easily defeat. |
6 |
36 |
Gain Enemy if Same Palmer don't already have one. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
41 |
Amnesia. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Attacked by enemies that Same Palmer easily defeat. |
8 |
43 |
Gain Enemy if Same Palmer don't already have one. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Failed to qualify for Intelligence (Agent). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
50 |
Find valuable salvage. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Continued as Drifter (Wanderer). |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
56 |
Betrayed by a friend. One of Same Palmer's Contacts or Allies betrays Same Palmer, ending Same Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
56 |
Failed to qualify for Merchant Academy. |
12 |
56 |
Continued as Drifter (Wanderer). |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Drifter (Wanderer). |
13 |
63 |
Amnesia. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Drifter (Wanderer). |
14 |
68 |
Offered job by a patron. Now owe him a favor. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
71 |
A notable academic consults with Same Palmer about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Retired. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |