Retired Technician Sammie Magrath  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 81 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 10 (1)111A6A
Self-Serving, Plucky, Conservative
 
Skills
Art (Performing/Instrument) 1
Carouse 2
Drive (Mole) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer 0
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Melee (Blade) 1
Melee (Striking) 1
Persuade 1
Profession (Worker/Civil Engineering) 1
Profession (Sports/Track & Field) 1
Science (Social Sciences/Psychology) 1
Seafarer 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician37
Entertainer Performer 05
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Madge Harris Ally 1 0 2 4 Vlazhdumecta (F/35)
Gukrussish Unu Contact 1 0 4 1 Vilani, Imperium (M/16)
Abner Carson Contact 2 0 0 3 Vlazhdumecta (M/38)
Sadye Lobb Contact 2 2 0 1 Ne Kraeda ren Kelva (F/40)
Helma Pabst Ally 4 0 5 0 Luriani (F/54)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Sammie Magrath learn something Sammie Magrath should not have – a corporate secret, a political scandal – which Sammie Magrath can profit from illegally.
2 22 Continued as Citizen (Worker).
2 26 Spent time maintaining and using heavy vehicles.
3 26 Continued as Citizen (Worker).
3 30 Advanced training in a specialist field.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 32 Sammie Magrath's business expands, Sammie Magrath's corporation grows, or the colony thrives.
5 34 Continued as Citizen (Worker).
5 35 Advanced training in a specialist field.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 40 Sammie Magrath's business expands, Sammie Magrath's corporation grows, or the colony thrives.
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Continued as Citizen (Worker).
7 46 Sammie Magrath gain experience in a technical field as a computer operator or surveyor.
7 46 Forced to muster out.
8 46 Became a Entertainer (Performer).
8 48 A new romantic starts. Gain an Ally.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Entertainer (Performer).
9 52 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Continued as Entertainer (Performer).
10 58 Join homeworld’s celebrity circles
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Continued as Entertainer (Performer).
11 60 Works is especially well received and popular, making Sammie Magrath a minor celebrity
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Continued as Entertainer (Performer).
12 66 One of Sammie Magrath's pieces of art is stolen, and the investigation brings Sammie Magrath into the criminal underworld.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 66 Retired.
13 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 73 Find Ancient Technology.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 78 A romantic relationship ends badly. Gain a Rival or Enemy.
16 78 Aging Crisis. Owe 60,000 for medical bills.
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