Sampson Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 3 (-1)111693
Tight, Sparse eyebrows, Sneaky
 
Skills
Admin 1
Advocate 1
Broker 0
Carouse 1
Diplomat 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Persuade 1
Stealth 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 24
Scout Courier 01
Drifter Wanderer 01
Scout Surveyor 02
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Derrgtho Vuthzukangkhal Contact 1 1 1 1 Vargr, Imperium (F/30)
Derrgtho Vuthzukangkhal belongs to an unusual cultural or religious group.
Lynn Green Ally 3 0 6 0 Ronnin (F/29)
Lynn Green is particularly unusual, such as an artificial intelligence or very alien being.
Relationship redefined. Ally becomes an enemy.
Relationship redefined. Enemy becomes an ally.
William Kerran Enemy 0 2 0 2 Happrhani (M/19)
Violet Bethune Contact 1 0 0 3 Zaris (F/76)
Ellen Mcandrew Contact 3 1 4 4 Sylean (F/24)
Ellen Mcandrew is out of contact doing something interesting but not suspicious.
Alec Carbey Enemy 0 1 3 1 Tezcat (M/86)
Katrina Enright Enemy 0 3 2 2 Geonee (F/52)
Katrina Enright is out of contact doing something interesting but not suspicious.
Linnie Nealy Enemy 0 3 0 1 Irhadre (F/54)
Tamara Mullabyaly Rival 1 2 0 5 Tezcat (F/33)
Elise Stevens Ally 2 0 1 0 Dynchia, Imperium (F/50)
Bernadine Damyon Ally 1 0 2 0 Tezcat (F/47)
Bernadine Damyon's influence is diminished.
Admiral Maiden Ally 6 0 0 3 Zaris (M/47)
Alvina Hunt Ally 3 0 1 5 Tezcat (F/17)
Alvina Hunt gains in influence.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Make an unexpected connection outside Sampson Fisher's normal circles. Gain a Contact.
2 22 Continued as Merchant (Free Trader).
2 24 Embroiled in legal trouble.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Voluntarily left Free Trader
3 26 Failed to qualify for Cavalry (Army).
3 26 Submitted to the draft.
3 26 Became a Scout (Courier).
3 27 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
4 27 Failed to qualify for Flight (Navy).
4 27 Became a Drifter (Wanderer).
4 30 Sampson Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 30 Returned to Merchant (Free Trader).
5 33 Befriend a useful ally in one sphere. Gain an Ally.
5 34 Promoted to Merchant (Free Trader) rank 2.
6 34 Continued as Merchant (Free Trader).
6 37 Embroiled in legal trouble.
6 38 Forced to muster out.
7 38 Switched to Scout (Surveyor) with previous rank.
7 42 Sampson Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sampson Fisher fail to help. Gain an Enemy.
7 42 Sampson Fisher's ship is damaged, and Sampson Fisher have to hitch-hike Sampson Fisher's way back across the stars to the nearest scout base.
7 42 Gain 2 Contacts. Gain 3 Enemies.
8 42 Continued as Scout (Surveyor).
8 43 Sampson Fisher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 43 Aging Crisis. Owe 50,000 for medical bills.
9 43 Retired at age 43.
9 43 Retired.
9 46 A new romantic starts. Gain an Ally.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 50 A romantic relationship ends badly. Gain a Rival or Enemy.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 53 Accused of a crime.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 58 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 60 Moved to a new world.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 66 Injured. Fully recovered. Owe 5,000 for medical bills.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 68 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 78 A romantic relationship ends badly. Gain a Rival or Enemy.
18 79 Aging Crisis. Owe 40,000 for medical bills.
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