Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Given advanced training in a specialist field |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Sanford Corbeld's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Smuggle illegal items onto a planet. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A sudden war destroys Sanford Corbeld's trade routes and contacts, forcing Sanford Corbeld to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Became a Citizen (Corporate). |
7 |
40 |
Spent time maintaining and using heavy vehicles. |
7 |
41 |
Promoted to Citizen (Corporate) rank 1. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
42 |
A revolution, attack or other unusual event throws Sanford Corbeld's life into chaos, forcing Sanford Corbeld to leave the planet. |
9 |
42 |
Failed to qualify for Courier (Scout). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Became a Scout (Surveyor). |
9 |
43 |
Sanford Corbeld spend a great deal of time on the fringes of Charted Space. |
9 |
43 |
Sanford Corbeld have no idea what happened to Sanford Corbeld – they found Sanford Corbeld's ship drifting on the fringes of friendly space. |
9 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
46 |
Attempted to change assignments. |
10 |
46 |
Switched to Scout (Explorer) with previous rank. |
10 |
49 |
Sanford Corbeld survey an alien world. |
10 |
50 |
Promoted to Scout (Explorer) rank 2. |
11 |
50 |
Continued as Scout (Explorer). |
11 |
51 |
Sanford Corbeld inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
51 |
Became a Drifter (Scavenger). |
12 |
54 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
56 |
Gained a contact. |
13 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
58 |
Continued as Believer (Missionary/Humanitarian). |
14 |
62 |
A notable academic consults with Sanford Corbeld about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
62 |
Continued as Believer (Missionary/Humanitarian). |
15 |
64 |
Sanford Corbeld retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
66 |
Forced to muster out. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
66 |
Retired. |
16 |
68 |
Good fortune. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Birth or Death involving a family member or close friend. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |