Retired Technician Seth Bowman  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 7 (0)111747
Glum, Incompetent, Sycophantic
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Carouse 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat 0
Language 0
Mechanic 2
Melee (Blade) 1
Persuade 1
Pilot 0
Profession (Sports/Atmosphere Surfing) 1
Profession (Colonist/Farming) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Chemistry) 1
Science (Robotic Sciences/Robotics) 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Drifter Wanderer 01
Citizen Worker Technician27
Merchant Merchant Marine Senior Crewman14
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Aaron Woolahan Rival 1 0 1 3 Kargol (M/65)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 22 Seth Bowman have no idea what happened to Seth Bowman – they found Seth Bowman's ship drifting on the fringes of friendly space.
2 22 Became a Drifter (Wanderer).
2 24 Seth Bowman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Citizen (Worker).
3 26 Seth Bowman's business expands, Seth Bowman's corporation grows, or the colony thrives.
4 28 Continued as Citizen (Worker).
4 29 Seth Bowman's business expands, Seth Bowman's corporation grows, or the colony thrives.
5 32 Continued as Citizen (Worker).
5 34 Good fortune
6 36 Continued as Citizen (Worker).
6 40 Seth Bowman rise to a position of power in Seth Bowman's colony or corporation.
6 40 Promoted to Citizen (Worker) rank 1.
7 40 Continued as Citizen (Worker).
7 44 Seth Bowman's business expands, Seth Bowman's corporation grows, or the colony thrives.
8 44 Continued as Citizen (Worker).
8 46 Seth Bowman rise to a position of power in Seth Bowman's colony or corporation.
8 48 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 48 Continued as Citizen (Worker).
9 52 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 52 Became a Merchant (Merchant Marine) with the new title Crewman.
10 55 Gained a contact.
11 56 Continued as Merchant (Merchant Marine).
11 58 A good deal ensures Seth Bowman is living the high life for a few years.
11 60 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Merchant (Merchant Marine).
12 62 Make an unexpected connection outside Seth Bowman's normal circles. Gain a Contact.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Merchant (Merchant Marine).
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 68 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 70 Seth Bowman is chosen to represent Seth Bowman's faith in a vid show or other highly public forum.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 72 Continued as Believer (Mainstream Believer).
15 76 Injured. Fully recovered. Owe 5,000 for medical bills.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 76 Continued as Believer (Mainstream Believer).
16 78 Victim of a crime
16 80 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
17 80 Aging Crisis. Owe 10,000 for medical bills.
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