Retired 2nd Officer Seymour Neal  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 81 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 6 (0)111956
Rational, Tenuous
 
Skills
Art (Performing) 0
Athletics 0
Broker 2
Deception 0
Drive (Track) 1
Electronics 0
Engineer (Life Support) 2
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Colonist/Farming) 1
Recon 2
Stealth 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Merchant Merchant Marine 2nd Officer47
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Robert Fergusson Ally 3 0 1 6 Hanen (F/56)
Vincent Cox Rival 1 2 3 1 Zhodani, Imperium (M/25)
Vincent Cox gained power at the expense of a third party who now blames the character.
Ross Thorebourne Ally 5 0 2 0 Kedepu (M/24)
Christopher Credge Contact 2 6 0 1 Kedepu (M/65)
Very bad falling out.
Lucien Medina Ally 4 0 3 3 Kedepu (M/43)
Nat Archer Enemy 1 0 0 1 Geonee (M/51)
Forgiveness.
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Wanderer).
1 21 Seymour Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
3 26 Continued as Drifter (Wanderer).
3 28 Attempted a risky adventure and was wildly successful.
3 30 Promoted to Drifter (Wanderer) rank 2.
4 30 Continued as Drifter (Wanderer).
4 33 Seymour Neal do not know what happened to Seymour Neal. There is a gap in Seymour Neal's memory.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
6 37 Continued as Merchant (Merchant Marine).
6 39 Given advanced training in a specialist field
6 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 41 Continued as Merchant (Merchant Marine).
7 44 A good deal ensures Seymour Neal is living the high life for a few years.
8 45 Continued as Merchant (Merchant Marine).
8 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 49 Continued as Merchant (Merchant Marine).
9 52 Nearly killed. Owe 8,750 for medical bills.
10 52 Failed to qualify for Intelligence (Agent).
10 52 Submitted to the draft.
10 52 Continued as Merchant (Merchant Marine).
10 54 A romantic relationship ends badly. Gain a Rival or Enemy.
10 56 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 56 Continued as Merchant (Merchant Marine).
11 60 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired at age 60.
12 60 Voluntarily left Merchant Marine
12 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 64 Seymour Neal is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Voluntarily left Missionary/Humanitarian
13 64 Retired.
13 66 Gained a contact.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 72 Moved to a new world.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 74 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 77 A new romantic starts. Gain an Ally.
17 80 Aging Crisis. Owe 50,000 for medical bills.
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