Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Risk Soham Harris's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
33 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
33 |
Failed to qualify for Free Trader (Merchant). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
36 |
Soham Harris do not know what happened to Soham Harris. There is a gap in Soham Harris's memory. |
6 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
40 |
Inherit a gift from a rich relative. |
6 |
40 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
40 |
Continued as Noble (Diplomat). |
7 |
44 |
A disaster or war strikes. |
7 |
44 |
Injured. Fully recovered. |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
45 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
45 |
Returned to Noble (Diplomat). |
9 |
46 |
Soham Harris manipulate and charm Soham Harris's way through high society. Gain a Rival and an Ally. |
9 |
49 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
49 |
Continued as Noble (Diplomat). |
10 |
50 |
Severely injured. Owe 5,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Victim of a crime. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Find an Alien Artifact. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |