Retired Master Chief Stuart Jenkins  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 81 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 1 (-2)111971
Hopeless, Hardy, Panicky
 
Skills
Advocate 1
Animals 0
Athletics (Dexterity) 1
Deception 1
Drive (Mole) 0
Engineer (J-drive) 1
Flyer (Rotor) 1
Gun Combat (Energy) 1
Gunner (Screen) 2
Investigate 1
Mechanic 2
Melee (Blade) 0
Persuade 0
Profession (Colonist) 0
Recon 2
Science (Space Sciences) 0
Streetwise 2
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Lieutenant44
Navy Engineer/Gunner Master Chief66
Believer Mainstream Believer Lay Person01
Retired 04
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Pearl Mendoza Ally 3 0 1 3 Dynchia (F/27)
Katherine Meighan Ally 2 0 0 5 Iltharan (F/12)
Katherine Meighan is out of contact doing something interesting but not suspicious.
Carey Meredeth Ally 3 0 6 4 Dynchia (M/16)
Carey Meredeth is actually an organisation such as a political movement or modest sized business.
Vella Price Rival 1 2 1 1 Sylean (F/26)
Thornton Parker Contact 0 1 1 0 Azhanti (M/54)
Thornton Parker gained power at the expense of a third party who now blames the character.
Ann Ortiz Enemy 0 3 0 1 Happrhani (F/78)
Brice Sims Ally 2 0 0 0 Azhanti (M/32)
Brice Sims is diminished in both power and influence.
Adelina Askew Enemy 0 2 4 0 Hanen (F/78)
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 Made lifelong friends. Gain 3 Allies.
1 22 Graduated.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 26 Befriended by a senior agent.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 An investigation takes on a dangerous turn.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 34 Advanced training in a specialist field.
4 34 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
5 34 Continued as Agent (Law Enforcement).
5 36 Severely injured. Fully recovered. Owe 3,750 for medical bills.
6 36 Failed to qualify for Army Support (Army).
6 36 Submitted to the draft.
6 36 Became a Navy (Engineer/Gunner) with the new title Crewman.
6 40 Advanced training in a specialist field.
6 40 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
7 40 Continued as Navy (Engineer/Gunner).
7 41 Stuart Jenkins is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7 44 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
8 44 Attempted to change assignments.
8 44 Failed to qualify for Line/Crew (Navy).
8 44 Continued as Navy (Engineer/Gunner).
8 47 Stuart Jenkins join a gambling circle on board.
8 48 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
9 48 Continued as Navy (Engineer/Gunner).
9 49 Vessel participates in a diplomatic mission.
9 49 Gain a contact.
9 52 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Navy (Engineer/Gunner).
10 55 Stuart Jenkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10 56 Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Continued as Navy (Engineer/Gunner).
11 59 Special assignment or duty on board ship.
11 60 Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 Stuart Jenkins accepted an offer of inducements to betray Stuart Jenkins's faith. Gain 590,000 in cash.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 64 Retired.
13 68 Good fortune.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 75 Good fortune.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 80 Aging Crisis. Owe 40,000 for medical bills.
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