Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Sullivan McGhee to flee and vows to hunt Sullivan McGhee down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Gain Enemy if Sullivan McGhee don't already have one. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Sullivan McGhee is chosen to represent Sullivan McGhee's faith in a vid show or other highly public forum. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Sullivan McGhee retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Sullivan McGhee have been following false teachings! |
9 |
43 |
Failed to qualify for Corporate (Citizen). |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
45 |
Contact with Government. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired. |
11 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |