Retired Major Todd Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 2 (-2)111692
Outraged
 
Skills
Athletics 0
Deception 1
Diplomat 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Airship) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 2
Navigation 1
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Captain2 / 01
Army Army Support Major3 / 02
Drifter Scavenger 12
Citizen Colonist Settler22
Scout Courier Scout12
Believer Mainstream Believer Initiate14
Retired 02
 
EducationGraduated
Army Academy Honors
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 20 Suffered a deep tragedy.
1 22 Graduated with honors.
2 22 Became a Army (Cavalry) with the new title Private.
2 22 Commissioned in Army (Cavalry) with the new title Lieutenant.
2 23 Thrown into a brutal ground war
2 23 Severely injured.
2 26 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
3 26 Attempted to change assignments.
3 26 Switched to Army (Army Support) with previous rank.
3 27 Advanced training in a specialist field
3 30 Promoted to Army (Army Support) officer rank 3 with the new title Major.
4 30 Continued as Army (Army Support).
4 34 Nearly killed.
5 34 Became a Drifter (Scavenger).
5 38 Find Ancient Technology.
5 38 Promoted to Drifter (Scavenger) rank 1.
6 38 Continued as Drifter (Scavenger).
6 41 Betrayed by a friend. One of Todd Knight's Contacts or Allies betrays Todd Knight, ending Todd Knight's career. That Contact or Ally becomes a Rival or Enemy.
7 41 Became a Citizen (Colonist).
7 44 Todd Knight learn something Todd Knight should not have – a corporate secret, a political scandal – which Todd Knight can profit from illegally.
7 45 Promoted to Citizen (Colonist) rank 1.
8 45 Continued as Citizen (Colonist).
8 49 Spent time maintaining and using heavy vehicles.
8 49 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 49 Voluntarily left Colonist
9 49 Became a Scout (Courier).
9 53 Perform an exemplary service for the scouts.
9 53 Promoted to Scout (Courier) rank 1 with the new title Scout.
10 53 Continued as Scout (Courier).
10 56 Todd Knight have no idea what happened to Todd Knight – they found Todd Knight's ship drifting on the fringes of friendly space.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 58 Todd Knight is sent to a new community or parish to preach The Word among the poor.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Mainstream Believer).
12 62 A notable academic consults with Todd Knight about a publication or documentary he is working on. Gain a Contact in academia.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 65 Todd Knight retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 68 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Continued as Believer (Mainstream Believer).
14 70 Todd Knight retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 72 Forced to muster out.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 72 Retired.
15 75 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 80 Aging Crisis. Owe 30,000 for medical bills.
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