Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Arrested and charged. |
2 |
25 |
Successfully defended self. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Good fortune |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Involved in a gambling ring. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Tracy Romero went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Established a network of contacts. Gain 2 contacts. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Tracy Romero went above and beyond the call of duty. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
50 |
Voluntarily left Law Enforcement |
9 |
50 |
Switched to Drifter (Barbarian). |
9 |
51 |
Survived a risky adventure but gained nothing. |
9 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
57 |
Good fortune |
11 |
58 |
Continued as Drifter (Barbarian). |
11 |
61 |
Good fortune |
12 |
62 |
Continued as Drifter (Barbarian). |
12 |
63 |
Attacked by enemies that Tracy Romero easily defeat. |
12 |
63 |
Gain Enemy if Tracy Romero don't already have one. |
12 |
66 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Voluntarily left Barbarian |
13 |
66 |
Retired. |
13 |
67 |
Accused of a crime. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |