Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Verne McIntire's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Verne McIntire's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Good fortune |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Gain Enemy if Verne McIntire don't already have one. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Switched to Merchant (Broker). |
7 |
44 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Broker) rank 1. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
49 |
Imperial trade restrictions force Verne McIntire out of business. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Verne McIntire come into conflict with a splinter group Verne McIntire's own religion which maintains Verne McIntire's version is the wrong one. Gain 1 Rivals. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |