Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Victor Freeman is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
25 |
A job goes wrong, forcing Victor Freeman to flee off-planet. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
34 |
A sudden war destroys Victor Freeman's trade routes and contacts, forcing Victor Freeman to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Failed to qualify for Corporate Agent (Agent). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
36 |
Assigned to the security staff of a space station. |
6 |
38 |
Attempt at commissioned failed. |
6 |
38 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
7 |
38 |
Voluntarily left Marine Support |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Victor Freeman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Victor Freeman's faith. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Moved to a new world. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Victor Freeman is chosen to represent Victor Freeman's faith in a vid show or other highly public forum. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Birth or Death involving a family member or close friend. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |