Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
Assigned to an assault on an enemy fortress. |
2 |
23 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Marine (Star Marine). |
3 |
27 |
A mission goes disastrously wrong due to Walter Magrath's commander’s error or incompetence, but Walter Magrath survive. |
3 |
27 |
Report commander and gain an Enemy. |
3 |
27 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
4 |
27 |
Voluntarily left Star Marine |
4 |
27 |
Became a Entertainer (Artist). |
4 |
30 |
Criticised a questionable political leader on Walter Magrath's homeworld, causing his downfall. Gain an Enemy |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Walter Magrath far from home. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Entertainer (Artist) rank 1. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
33 |
One of Walter Magrath's pieces of art is stolen, and the investigation brings Walter Magrath into the criminal underworld. |
5 |
35 |
Promoted to Entertainer (Artist) rank 2. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
37 |
Public opinion turns on Walter Magrath. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
41 |
Works is especially well received and popular, making Walter Magrath a minor celebrity |
7 |
43 |
Promoted to Entertainer (Artist) rank 3. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
45 |
Good fortune |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A good deal ensures Walter Magrath is living the high life for a few years. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Risk Walter Magrath's fortune on a possibility lucrative deal and win. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Voluntarily left Merchant Marine |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Walter Magrath retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Walter Magrath faith is shaken. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Voluntarily left Missionary/Humanitarian |
15 |
71 |
Retired. |
15 |
74 |
Birth or Death involving a family member or close friend. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |